Liyla

My works and stuff, all in one place.

Avatar fixes & such Commissions

All of my commission details and works I've done for creators. Contact me on discord if interested for more details, exact pricing, and availability.
Click on my portrait to go home.

My Commission Details

I work on VRChat avatars. Currently, I do Quest compatibility, updating to Physbones, and blender fixes or optimizations.


My Rates

PC to Quest - $10
This will make it so Quest users will be able to see your PC avatar on Quest with as many features as possible. Perfect if you want you use an avatar but Quest users can't see it.
Dynamic Bones to Physbones - $3
If you have an older avatar that needs to be updated to Physbones and/or want Physbones this is for Quest. VRChat will eventually completely remove Dynamic Bones from VRChat.
Physbones set up on Quest - $2 - $5
Quest needs some extra work to get Physbones to work on Quest compared to PC due to the hard limits, I may not charge this if I don't have to do much for this.
Green Stat Optimization - $15 - $25
This is perfect if you have an avatar you'd like to use for clubs or whatever requires a good quality avatar for PC.
General Unity Work - $2 - $15
This covers stuff like fixing some minor issues with avatars, adding content, or complete Unity setup. The complete setup is usually for FBXs that need it.
General Blender Work - $2 - $15
This covers pretty much all things blender such as Optimizing/fixing bones, weights, etc.
My rates are the same for commercial and private.
Ranges depends on how much work is needed


Details & Disclaimers

If you are not the creator or don't have the rights to share the files you'll need to seek permission and provide proof from the appropriate party (the creator) to share the files. I will not do any work till this is given.I don't do scratch work, I'm still learning how to do scratch work for myself, I may take commissions for it or just sell Assets when I eventually learn.Quest Avatars have some limitations on what is able to be brought over from PC. Hue shifts, DPS, or other components not supported by Quest will be disabled for Quest. (PC will still see them.)Quest only allows shaders provided by VRC. They are fairly limited in what they can do, however, they can mostly keep an avatar looking more or less the same. You won't have anything too fancy though. Additionally, Quest Shaders cull backfaces. This can affect how your avatar looks on quest If not set up right. If you're a creator I recommend fixing faces before exporting to Unity.Physbones for Quest is hard limited for how much you can do, so I may be limited in what I can do for Quest Physbones. If it's more optimized I may be able to give more stuff the ability to move for Quest users. If you're a creator or want to know how to optimize Physbones check out either VRC Documentation or ask me about it on my server as it isn't exactly clear from the documentation.Quest Avatars always need to be under 10MB. Depending on how excessive the file size is, I will need to do various things to get this within the limits for the quest. Often I can get most avatars under 10MB under by texture compression and downscaling most textures over 2k to 2k or lower, this often keeps the avatar looking almost exactly the same anyways. If this doesn't work I may need to do more resolution cuts and this may affect the quality. Additionally, I can remove stuff such as emotes or mesh, however, I try to avoid this as much as possible.

Avatar Commissions

All of my full avatar commission details and works I've done. Contact me on discord if interested for more details, exact pricing, and availability.
Click on my portrait to go home.

My Commission Details

I will make you an upload-ready VRChat avatar. You will need some basic unity knowledge to upload it. I can help you with this. This is for a limited time only.


My Rates

Base Rate for Full Avatar Commission - $75
^I will make you a 3.0 Female Avatar. I don't have experience making Male avatars but I likely can do them too.
This covers rigging and minor optimizations in blender. Physbones, facial animations, toggles for clothing, accessories, etc set up in Unity. ^
Quest Version Included - $10
This will make it so Quest users will be able to see your avatar on Quest too with as many features as possible.
Physbones set up on Quest - $2 - $5
Quest needs some extra work to get Physbones to work on Quest compared to PC due to the hard limits, I may not charge this if I don't have to do much for this.
Green Stat Optimization - $15 - $25
This is perfect if you have an avatar you'd like to use for clubs or whatever requires a good quality avatar for PC. This can be a version or the avatar itself.
DPS Setup - $2 - $5
^Set up of Raliv's Dynamic Penetration System to allow for DPS interactions between avatars to occur.
Allow Others to use this Avatar - $25 per person
The avatar I make is for your private & personal usage only, however, I will allow you to share the files with others for others to use the avatar at $25 per person. You and the other person can decide who handles the payment.
My work is for private & personal use only.
Ranges depend on how much work is needed


Details

Contact me on discord if interested for more details, exact pricing, and availability.Please contact me with what ideas you have in mind for the avatar and which assets you'd like me to use. This includes if it will NSFW, toggles, hue shifts etc.I don't do scratch work, it is a skill I'm still working on. You provide the assets and I'll put the avatar together.
WAIT TILL YOU CONTACT ME BEFORE BUYING ASSETS READ BELOW.
Asset Creator's TOS MUST be followed or I will NOT work with the asset.
This means if an asset's TOS says you may not share the asset, that means you can't buy it then send it to me! This will be gone over in detail when you contact me with what you have in mind for the avatar. I can provide a list of assets I currently own, if I own the asset you don't need to provide it.
I may ask if I can use some pics of your commission as example works.
You can decline this if you want, it's not a requirement of the commission.


Workflow

  • Confirm on Discord the desired plans for the avatar so everything will be as desired, pricing and timeframe.

  • Once blender work is done, I will review with you that everything is set up as desired. Once approved no more changes will be made in blender and I will move on to Unity work.

  • Once Unity work is done a review will be done in-game to see if everything works as desired. If approved I will send the files to you.

Changes may be made but this may incur additional costs.


Disclaimers

Non-refundable. I do not take responsibility should future VRC updates break the avatar, however, I will fix issues that are my fault.
I may under rare exceptions allow for refunds but do not be expect this.
Quest Avatars have some limitations on what is able to be brought over from PC. Hue shifts, DPS, or other components not supported by Quest will be disabled for Quest. (PC will still see them.)Quest only allows shaders provided by VRC. They are fairly limited in what they can do, however, they can mostly keep an avatar looking more or less the same. You won't have anything too fancy though. Additionally, Quest Shaders cull backfaces. This can affect how your avatar looks on quest If not set up right. If you're a creator I recommend fixing faces before exporting to Unity.Physbones for Quest is hard limited for how much you can do, so I may be limited in what I can do for Quest Physbones. If it's more optimized I may be able to give more stuff the ability to move for Quest users. If you're a creator or want to know how to optimize Physbones check out either VRC Documentation or ask me about it on my server as it isn't exactly clear from the documentation.Quest Avatars always need to be under 10MB. Depending on how excessive the file size is, I will need to do various things to get this within the limits for the quest. Often I can get most avatars under 10MB under by texture compression and downscaling most textures over 2k to 2k or lower, this often keeps the avatar looking almost exactly the same anyways. If this doesn't work I may need to do more resolution cuts and this may affect the quality. Additionally, I can remove stuff such as emotes or mesh, however, I try to avoid this as much as possible.

Avatars I've Made

Hestia

Emmy

Summer